C# Training for Programmers
C# Training for Programmers
Estimated time to complete: 50 hours
This C# training course is an introduction to C# programming, the .NET Framework and Visual Studio .NET 2003. Before you begin, you should have some experience working with a programming language or a scripting language. Previous experience with an object-oriented programming language is not required. The focus of this C# training is to teach you concepts and syntax related to the C# programming language. You will also learn concepts and classes included in the .NET Framework as well as how to use Visual Studio .NET to develop applications.
If your experience is with Java or C++, you might find that you are familiar with many of the concepts covered in this course. In that case, focus your studies on the instructor-led demonstrations and learning the syntax of the C# language.
This course also serves as the prerequisite for the following: |
Learning Tools
The learning tools incorporated into this C# training course have helped over 95% of our students pass their exams. These CD-ROM based integrated learning tools are as follows:
- Video Training - Classroom quality lectures, demonstrations, and illustrations by certified trainers (Video, audio, & animations).
- Lab Exercises - Student performs actual hands-on lab exercises in a realistic Visual Studio .NET environment.
Features
Experience the interface and immerse yourself into the most effective computer based C# .NET training suite available today! Get the training you need to effectively learn real-world concepts and skills. Perform hands-on labs in a realistically simulated Visual Studio .NET learning environment.
- The most effective learning tool available
- Over 95% of our students pass their exams
- See & hear your trainer with video lessons
- Easy to understand lessons with examples
- Demonstrations, Animations, & Scenarios
- Practice exams with answers to all questions
- Simulates the look & feel of the actual exams
C# Course Outlines |
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| Title | Exam# |
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Exams retired on March 2009
Clearance Item! Call for Availability
System Requirements: 1.3 GHz Processor (minimum), CD-ROM (24x), 512 MB RAM, Sound Card. Available Hard Disk Space 200 MB. 1024x768 Screen Resolution & 32 bit true color display required. Windows Media Player 10.0 or later. Internet Explorer 6.0 Service Pack 2 or later. Microsoft .Net Framework 1.1. Windows 98, ME, 2000, XP, or Windows Vista.
Course Outline - C# Training for Programmers
Estimated time to complete: 50 hours
Videos: 56
Demonstrations: 62
Simulations: 53
Fact Sheets: 43
1.1 Introduction
1.1.1 Course Introduction
1.1.2 Course Prerequisites
1.1.3 Object-oriented Programming
1.1.4 Object-oriented Programming Concepts
1.2 .NET Overview
1.2.1 The .NET Framework
1.2.2 The Common Language Runtime
1.2.3 .NET Framework Class Libraries
1.2.4 Assemblies
1.2.5 .NET Framework Components
2.0 Visual Studio .NET
2.1 Visual Studio .NET Tour
2.1.1 Visual Studio .NET Overview
2.1.2 Launching Visual Studio .NET
2.1.3 Using the Solution Explorer
2.1.4 Using Toolbars
2.1.5 Using the Toolbox
2.1.6 Editing Properties
2.1.7 Editing Code
2.1.8 Getting Help
2.2 Creating Applications
2.2.1 Creating a Project
2.2.2 Compiling and Running Programs
2.2.3 Debugging Programs
2.2.4 Using the Visual Studio Simulator
2.3 Application Types
2.3.1 Application Types
2.3.2 Creating a Windows Application
2.3.3 Creating an ASP.NET Web Application
2.3.4 Application Type Facts
3.0 C# Language
3.1 C# Syntax
3.1.1 C# Overview
3.1.2 Code Format
3.1.3 Basic Program Structure
3.2 Data Types
3.2.1 Value and Reference Types
3.2.2 Reference and Value Type Facts
3.2.3 Value Types
3.2.4 String Variables
3.2.5 Data Type Keywords
3.2.6 Declare Data Types
3.3 Operators and Expressions
3.3.1 C# Operators
3.3.2 Building Expressions
3.3.3 Common C# Operators
3.3.4 Construct Expressions 1
3.3.5 Construct Expressions 2
3.4 Casting
3.4.1 Converting Data Types
3.4.2 Data Conversion Facts
3.4.3 Using the Casting Expression
3.4.4 Convert Data Types
3.4.5 Reference-type Conversions
3.5 Arrays
3.5.1 Defining Arrays
3.5.2 Initializing Arrays
3.5.3 Array Facts
3.5.4 Creating Single-dimensional Arrays
3.5.5 Creating Multi-dimensional Arrays
3.5.6 Create a Single-dimensional Array
3.5.7 Create a Multi-dimensional Array
3.5.8 Jagged Arrays
3.6 Conditional Statements
3.6.1 Conditional Statements
3.6.2 Using If Then
3.6.3 Using Switch
3.6.4 Conditional Statement Facts
3.6.5 Create an If Block
3.6.6 Correct an If Block
3.6.7 Format a Switch Block
3.6.8 Create a Switch Block
3.7 Iteration Structures
3.7.1 Iteration Structures
3.7.2 Using Do While
3.7.3 Using For
3.7.4 Using Foreach
3.7.5 Iteration Statement Facts
3.7.6 Create a Do While Block
3.7.7 Create a For Block
3.7.8 Create a Foreach Block
3.8 XML Documentation
3.8.1 Generating XML Documentation
3.8.2 XML Documentation Facts
4.0 .NET Components
4.1 Windows Controls
4.1.1 Managing Windows Controls
4.1.2 Use the Property Inspector
4.1.3 Set Control Properties
4.1.4 Get and Set Properties
4.2 Events
4.2.1 Defining Event Actions
4.2.2 Handle Events 1
4.2.3 Handle Events 2
4.2.4 Handle Events 3
4.3 Classes and Methods
4.3.1 Calling Methods
4.3.2 Call a Method 1
4.3.3 Call a Method 2
4.4 Manipulating Strings
4.4.1 Strings
4.4.2 Working with Strings
4.4.3 String Facts
4.4.4 The StringBuilder Class
4.4.5 Using the StringBuilder Class
4.4.6 StringBuilder Facts
4.4.7 Use StringBuilder 1
4.4.8 Use StringBuilder 2
4.4.9 Use Escape Sequences
4.4.10 Compare Strings
5.0 Classes and Methods
5.1 Classes and Namespaces
5.1.1 Creating a Class
5.1.2 Creating a Simple Class
5.1.3 Namespaces
5.1.4 Defining a Namespace
5.1.5 Class and Namespace Facts
5.1.6 Create a Namespace and Class
5.2 Methods
5.2.1 Defining a Method
5.2.2 Access Modifiers
5.2.3 Creating Methods
5.2.4 The Main Method
5.2.5 Calling Methods
5.2.6 Passing Parameters
5.2.7 Method Construction
5.2.8 Create a Method 1
5.2.9 Create a Method 2
5.3 Data Members and Properties
5.3.1 Data Members
5.3.2 Creating Data Members
5.3.3 Defining Properties
5.3.4 Using Properties
5.3.5 Data Member and Property Facts
5.3.6 Define a Property
5.3.7 Use Properties
5.4 Method Overloading
5.4.1 Method Overloading
5.4.2 Using Overloaded Methods
5.4.3 Method Overloading Facts
5.4.4 Call an Overloaded Method
5.4.5 Create an Overloaded Method
5.5 Static Members
5.5.1 Static Data Members
5.5.2 Static Methods
5.5.3 Creating Static Members
5.5.4 Static Member Facts
5.5.5 Create Static Members
5.6 Constructors
5.6.1 Constructors
5.6.2 Default Constructor
5.6.3 Creating a Constructor
5.6.4 Overloading Constructors
5.6.5 Constructor Facts
5.6.6 Create a Constructor
5.6.7 Overload a Constructor
6.0 Inheritance
6.1 Inheritance Concepts
6.1.1 Polymorphism and Inheritance
6.1.2 Inheritance Concepts
6.1.3 Inheritance Facts
6.2 Using Inheritance
6.2.1 Basic Syntax
6.2.2 Creating a Derived Class
6.2.3 Using Access Modifiers
6.2.4 Constructors and Inheritance
6.2.5 Inheritance Syntax
6.2.6 Create an Inherited Class
6.3 Advanced Inheritance
6.3.1 Virtual Methods
6.3.2 Creating Virtual Methods
6.3.3 Sealing a Class
6.3.4 Abstract Classes
6.3.5 Creating an Abstract Class
6.3.6 Customizing Inheritance Facts
6.3.7 Define a Virtual Method
6.3.8 Use a Virtual Method
6.3.9 Seal a Class
6.3.10 Create an Abstract Class
7.0 Interfaces
7.1 Interfaces
7.1.1 Interface Concepts
7.1.2 Implementing an Interface
7.1.3 Classes, Abstract Classes, and Interfaces
7.1.4 Classes, Abstract Classes, and Interfaces Comparison
7.1.5 Interface Facts
7.1.6 Define an Interface
7.1.7 Interfaces and Inheritance
8.0 Delegates and Events
8.1 Delegates
8.1.1 Delegates
8.1.2 Creating a Simple Delegate
8.1.3 Creating a Multicast Delegate
8.1.4 Delegate Facts
8.1.5 Using Delegates
8.2 Events
8.2.1 Delegates and Events
8.2.2 Registering Events
8.2.3 Event Facts
9.0 Enumerations and Structures
9.1 Enumerations
9.1.1 Custom Value Types
9.1.2 Enumerations
9.1.3 Creating Enums
9.1.4 Using Enums as Parameter Types
9.1.5 Enum Facts
9.1.6 Create an Enum
9.1.7 Use Built-in Enums
9.1.8 Use Enum Methods
9.2 Structures
9.2.1 Structures
9.2.2 Creating a Struct
9.2.3 Struct Facts
9.2.4 Define a Struct 1
9.2.5 Define a Struct 2
10.0 Exception Handling
10.1 Handling Exceptions
10.1.1 Exception Classes
10.1.2 Handling Exceptions
10.1.3 Built-in Exceptions
10.1.4 Exception Facts
10.1.5 Handle Exceptions 1
10.1.6 Handle Exceptions 2
10.1.7 Handle Exceptions 3
10.2 Custom Exceptions
10.2.1 Throwing Exceptions
10.2.2 Thowing an Exception
10.2.3 Custom Exceptions
10.2.4 Creating Custom Exceptions
10.2.5 Custom Exception Facts
10.2.6 Throw Exceptions
10.2.7 Define a Custom Exception
11.0 Advanced Topics
11.1 Collections
11.1.1 Collections
11.1.2 ArrayLists
11.1.3 Foreach
11.1.4 Creating an ArrayList
11.1.5 ArrayList Facts
11.1.6 Use a Collection
11.1.7 Queue Facts
11.1.8 Stack Facts
11.1.9 Hashtable Facts
11.2 Streaming and I/O
11.2.1 Streams
11.2.2 Streaming Facts
11.2.3 Reading and Writing Text Files
11.2.4 Text Files and Data Sources
11.2.5 Managing Files
11.2.6 System.IO.File Classes
11.2.7 Managing Files and Directories
11.3 Attributes
11.3.1 Reflection and Attributes
11.3.2 Using Intrinsic Attributes
11.3.3 Attribute Facts
11.3.4 Use Attributes
11.4 Operator Overloading
11.4.1 Operator Overloading
11.4.2 Overloading an Operator
11.4.3 Operator Overloading Facts


