Autodesk Civil 3D 2011 Training
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Autodesk® Civil 3D® 2011 Training Course
A full-featured Civil 3D training course covering beginner to advanced concepts, and everything in between, for Autodesk's Civil 3D 2011. Explore the program structure and the most used tools of Civil 3D with this training DVD covering 167 individual topics and over 15 hours of instructor-led training. Your instructor, Wendy Miller, has worked in the Civil Engineering field for 15 years working on survey, civil engineering and planning projects. She has managed and coordinated drafters and designers and worked as an Application Engineer, teaching AutoCAD and AutoCAD Civil 3D.
As a flexible CAD training solution, you can sort the lessons and progress from beginner to advanced topics; or just review seldom used commands and added functionality of new releases.
TESTIMONIAL:
"This tutorial is awesome! I've been trying to learn ADT on my own, and with some incorrect advice from others trying to learn on their own. My frustration has completely subsided and I have started a new project with confidence and ease. It took me about a day and a half to get through the 'beginner' portion of the DVD and now I'm actually building an intelligent set of dwgs. With the DVD, if I forget how to do a command, I simply click on that lesson again and then I can move-on. I give it an A+."
Melissa C. - USA
Features & Benefits of Autodesk Civil 3D 2011 Training CBT:
- Use at Your Office or at Home
Training software can be installed on a PC or laptop. - Powerful Keyword Search
Quickly locate relevant lessons or reference seldom used commands. - Sort Lessons By Skill Level
Work your way from Beginner to Advanced level topics. - Project Files
Make the most of your learning experience by opening the included project files directly in your own software while following along with the instructor-led video tutorials. - Intelligent History
Track the lessons you’ve completed or restart a lesson exactly where you left off. - Multimedia DVD based Training
With DVD based training, the lectures were video taped and then digitized and presented to you in Full Motion Video, Audio, & Graphics.
System Requirements: 1 GHz Processor (minimum), DVD-ROM Drive (Does not play on TV DVD players), 512 MB RAM, Sound Card. Available Hard Disk Space 500 MB. 1024x768 Screen Resolution & 32 bit true color display required. Internet Explorer 6.0 or later. Adobe® Flash® Plugin. Windows 2000, XP, Vista, or Windows 7.
NOT COMPATIBLE with Windows 95, 98, NT 4.0, ME, or MAC OS X.
User License: This is a single user licensed product and user can authorize the product on a maximum of 2 of his/her computers (for example, on a work machine and a home or laptop computer). Please call for multi-user license information.
Autodesk Civil 3D 2011 Training Course Outline:
(Total of 167 Individual Video Lessons - Over 15 Hours of Instructor-Led Training)
Getting Started With Civil 3D
- Course Overview
- Civil 3D: Overview
- The User Interface: Workspaces
- The User Interface: Overview
- The User Interface: Ribbon
- Toolspace: Overview
- Toolspace: Prospector
- Toolspace: Settings
- The Help System
- Managing Drawings
- Settings: Drawing Settings
- Settings: Objects and Commands
- Object Styles
- Working with Styles: Switching and Deleting
- Copying Styles Between Drawings
- Label Styles: Basic Concepts
- Using Label Styles
- Label Sets and Modifying Labels
- Annotative Properties of Labels
- Getting Information about Objects
Survey
- Drawing Templates
- Survey: Overview
- Survey Databases
- Creating a Figure Prefix Database
- Setting up Linework Code Sets
- Importing Point Files and Fieldbooks
- Editing Figures
Working with Points
- Points: Key Concepts
- Point Settings
- Creating Points in a Drawing
- Creating Description Key Sets
- Importing Points
- Displaying Imported Points
- Creating Point Groups
- Using Point Groups
- Working with Point Styles
- Editing Points
- Creating Point Tables
- Point Clouds: Overview
- Creating Point Clouds
- Displaying Point Clouds
- Working with Point Clouds
Surfaces
- Surfaces: Overview
- Working with Surfaces
- Adding Breaklines to Surfaces
- Adding Boundaries to Surfaces
- Editing Surfaces
- Surface Operations
- Pasting Surfaces
- Performing a Slope Analysis
- Working with Surface Styles
- Using Surface Utilities
- Labeling Surfaces: Contours
- Labeling Surfaces: Slope and Spot Elevations
- Surface Volumes
Working with Alignments
- Alignments: Overview
- Understanding Sites
- Create Alignments from Objects
- Alignment Creation Tools
- Editing Alignments
- Creating Offset Alignments and Widenings
- Alignment Properties: Adjusting Stations
- Alignment Properties: Design Criteria
- Alignment Properties: Adding Superelevations
- Alignment Labels: General Concepts
- Alignment Labels: Adding Additional Labels
- Alignment Labels: Tags and Tables
- Adding Points to an Alignment
Working with Profiles
- Profiles: Overview
- Working with Profile Views
- Creating Existing Ground Profiles
- Creating a Proposed Ground Profile
- Editing Profiles
- Using Profile Design Criteria
- Labeling Profiles
- Profile Tools
Working with Assemblies and Subassemblies
- Assemblies: Overview
- Subassemblies: Overview
- Creating Assemblies
- Editing Assemblies
- Creating Subassemblies from Polylines
- Managing Assemblies and Subassemblies
Corridors, Intersections, and Roundabouts
- Corridors: Overview
- Creating a Simple Corridor
- Adding a Baseline to a Corridor
- Adding a Region to a Corridor Baseline
- Intersections: Overview
- Creating an Intersection
- Finishing the Corridor
- Creating a Surface from a Corridor
- Viewing and Editing Corridor Sections
- Preparing to Create a Cul‐de‐Sac
- Finishing the Cul‐de‐Sac
- Creating a Roundabout
Sections, QTO, and Mass Haul Diagrams
- Sections: Overview
- Creating Sample Lines
- Creating Section Views
- Producing Sheets of Section Views
- Creating Earthwork Quantity Reports
- Generating a Materials Quantity Report
- Mass Haul Diagrams: Overview
- Creating a Mass Haul Diagram
- Quantity Takeoff (QTO) and Pay Item Overview
- Assigning Pay Items and Generating a Report
Plan Production
- Plan Production - Overview
- Creating View Frames
- Creating Plan Production Sheets
Working with Parcels
- Parcels: Overview
- Parcel Styles
- Creating Parcels from Objects
- Creating Right‐of‐Way Parcels
- Parcel Creation Tools
- Editing Parcels
- Renumbering Parcels
- Labeling Parcel Areas
- Labeling Parcel Segments
- Creating Parcel Tables
- Creating Parcel Reports
Grading
- Grading: Overview
- Feature Lines: Overview
- Creating Feature Lines from Objects
- Creating Feature Lines from Corridors
- Creating Feature Lines from Alignments
- Creating Feature Lines
- Editing Feature Lines
- Grading Creation Tools: Creating a Building Pad
- Grading Creation Tools: Creating a Detention Pond
- Calculating the Detention Volume of a Pond
- Grading a Parking Lot
- Creating a Final Finished Ground Surface
Pipes
- Pipe Networks: Overview
- Pipe Networks: Styles and Settings
- Creating Pipe and Structure Rules
- Creating a Parts List
- Creating a Pipe Network Using Objects
- Pipe Network Creation Tools
- Adding Pipes to a Network
- Editing a Pipe Network
- Splitting and Merging Pipe Networks
- Creating Pipe Network Profiles
- Modifying Pipe Profiles
- Labeling Pipe Networks
- Checking Pipe Interferences
Hydraflow
- Hydraflow: Overview
- Using Hydraflow Express for Culverts
- Using Hydraflow Express for Channels
- Using Hydraflow Express for Inlets
- Using Hydraflow Express for Hydrology
- Using Hydraflow Hydrographs for Watershed Analysis
- Using Hydraflow Hydrographs for Detention Pond Design
- Using Hydraflow Storm Sewers: Overview
- Using Hydraflow Storm Sewers for Storm Sewer Analysis
- Exporting Pipe Networks to Hydraflow Storm Sewers
- Importing Pipe Networks from Hydraflow Storm Sewers
Exchanging Data with Other Applications
- Importing Data from Land Desktop
- Working with LandXML Data
- Exporting Civil 3D Data to AutoCAD
Sharing Data Within Civil 3D
- Sharing Data Within Civil 3D: Overview
- Creating Data Shortcuts
- Using Data Shortcuts
- Labeling Through an Xref
- Using eTransmit
Rendering
- Adding Rendering Materials to Corridors
- Adding Rendering Materials to Surfaces
- Adding Multiview Blocks
- Creating an Animation
- Creating Assemblies
- Editing Assemblies
- Creating Subassemblies from Polylines




